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The Bigpuns
Touring New Eden Haven.
183
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Posted - 2016.06.30 19:12:18 -
[1] - Quote
Code don't gank for profit, or to show profitable kill mails, or anything like that. They do it cos they are idiots. They make claims about generating content, or saving the game by making hi sec more interesting, or some other tripe, but they are basically just after easy kills. Reference their alliance tournament failure: they were given a challenge so they gave up. But on the subject of ganking you, they will try to prevent you mining just because they can and want to. As such, if you present them a tougher target, they will just bring more ships. You are basically just gimping your own game by not trying to make as much money as you like. Don't get me wrong, a well tanked procurer or skiff will delay a gank, but if they see you and think you're playing the game in a way they don't you to, they will come at you.
But don't even THINK about buying one of their stupid permits. We don't need to encourage these morons. |

The Bigpuns
Touring New Eden Haven.
184
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Posted - 2016.07.01 11:36:42 -
[2] - Quote
See? Now look what you did!
Although, this particular moron wasn't actually being too moronic. He says use a procurer. Every other sensible suggestion has been use a procurer. Use a damn procurer. Or do something more interesting.
But I repeat: don't ever buy a permit. Code are nearly as bad as marmite and p i r a t for given pvp a bad name. |

The Bigpuns
Touring New Eden Haven.
184
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Posted - 2016.07.01 13:54:00 -
[3] - Quote
Ok, now I KNOW you're a troll... |

The Bigpuns
Touring New Eden Haven.
186
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Posted - 2016.07.02 13:43:06 -
[4] - Quote
Roenok Baalnorn wrote:[quote=Darthon Zoh] -snip- makes me want to jump clone out of null and gank you myself just for lols.
Quoted for relevance. That is, if I was in null and not a pacifist carebear.
Op you are almost as moronic as code. Outsmarting code isn't even an issue, as nothing they do is smart, it's mindless miner ganking. It's not difficult, clever, profitable, or indeed anything worth worrying about. Saying you want to make it difficult and less profitable for them just shows that you don't understand even a tiny bit what they are about. If you want to beat them, jump in a pvp ship and hunt them. They can't handle an actual fight. Ref alliance tournament. |

The Bigpuns
Touring New Eden Haven.
186
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Posted - 2016.07.03 04:37:23 -
[5] - Quote
You've been given the right answer many times already, by people who know what they are talking about. No point to any more fittings being posted.
These same people have also tried pointing out to you that you are not on to a winning strategy. That what you are trying to do is pointless. That code doesn't care about profitability of ganks.
Please do tank your mining vessel. I have no sympathy for people who don't and then get blown up. But don't pretend like you're some Eve savant who has masterfully outwitted the witless. You're just yet another sour grapes victim.
Troll. |

The Bigpuns
Touring New Eden Haven.
190
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Posted - 2016.07.03 20:23:30 -
[6] - Quote
Mic drop and walk off is a lot more effective when you actually go away. *fingers crossed* |

The Bigpuns
Touring New Eden Haven.
195
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Posted - 2016.07.06 10:03:24 -
[7] - Quote
Dirty Forum Alt wrote:Darthon Zoh wrote:Dirty Forum Alt wrote:Well this entire thing is silly, but OK I'll play along:
Go with the rokh + depot idea.
Refit with full large smartbombs as code starts warping in (yes you'll need your safety on red and there may be some innocents caught in the crossfire)
nuke them all before they even have time to realize what is happening - get the pods too.
wait for concord if anybody else was near you.
?????
Profit? This would likely cause concord to aggro to us as well and therefore reduce our insurance payout to zero, would it not? I considered and ECM burst build like this as well but it would also likely cause concord aggro. Keeping the isk costs down well below that of what CODE would be forced to used is key to be both able to claim victory and keep these efforts easily sustainable and the ship insurance is essential to that. Yes it would, as I said you'd likely have collateral damage, innocents in the crossfire, and concord coming down on you. On the other hand you might just make some code gankers lose pods they didn't plan to lose - I've seen some pretty juicy ones =P
Can I just ask: is the intention of this to just sit in an asteroid belt doing nothing, on the off chance that code warp in and fly in range so you can discobomb them? If so, you definitely just failed Eve. And you've disappointed your parents. |

The Bigpuns
Touring New Eden Haven.
195
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Posted - 2016.07.06 10:56:29 -
[8] - Quote
Dirty Forum Alt wrote:The Bigpuns wrote:Can I just ask: is the intention of this to just sit in an asteroid belt doing nothing, on the off chance that code warp in and fly in range so you can discobomb them? If so, you definitely just failed Eve. And you've disappointed your parents. Actually the OP's intention is to just sit in an asteroid belt doing nothing on the off chance that code warp in and kill him so he can brag that they lost more isk than he did in doing so... So I think my suggestion was at least a mild improvement.
Sorry yes, the criticism was aimed at op, not at you. If the only thing he can see wrong with the plan is that it will cost him slightly more than it will cost code, then... I don't know what. I just don't know anymore. |

The Bigpuns
Touring New Eden Haven.
195
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Posted - 2016.07.06 14:53:06 -
[9] - Quote
Darthon Zoh wrote:The Bigpuns wrote:
Can I just ask: is the intention of this to just sit in an asteroid belt doing nothing, on the off chance that code warp in and fly in range so you can discobomb them? If so, you definitely just failed Eve. And you've disappointed your parents.
I'm sorry you have a hard time reading. Might I suggest signing back up for junior high? Seems like you're having trouble understanding EVE. There are much easier games out there that would give you a more gentle time (although not that many). Also the ship fit you suggested will not work.
As much as you like to try making out that we're the idiots for pointing out how wrong you are, you can't avoid the fact that the right fit for your idiotic plan has been posted already. Repeatedly. Therefore, me posting it again won't help, as you seem to be having trouble seeing it. And saying I need to learn to read and can't Eve? Deep.
Everyone has told you the answer. You think everyone else is wrong, and will carry on regardless. Fine, no sh*ts given here. But don't come to a forum asking for help, then b*tch about the help not being what you wanted to hear. Save your whining for playschool. |

The Bigpuns
Touring New Eden Haven.
196
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Posted - 2016.07.06 16:31:12 -
[10] - Quote
No-one else in the thread is code, except that guy on page 1 who actually was reasonable. The rest of us are normal.
You sir are beyond help.
Stoopid troll. |

The Bigpuns
Touring New Eden Haven.
204
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Posted - 2016.07.12 13:49:24 -
[11] - Quote
Darthon Zoh wrote:Crinnfika wrote:If you are seriously trying to get some gankers killed you don't want a tanked ship. Gankers know full well what they can and can't kill.
If you want to take it too gankers you want a jucy bait ship and a way to get said bait ship out of harm's way once you've aggro'ed the gankers.
Things to know about gankers. - they have scout ships that go ahead of them. Learn to spot these. - They typically only swap to the gank toons once they have a target. - CODE likes to concordekken a rookie ship a few minutes before a gank in order to get some more time before concord intervention. Knowing this is a good way to spot a impending hit. - gank toons typically have terrible security ratings and as such spend minimal time in space, they will probably be warping to target within seconds of undocking/entering system. Also as they have terrible security status you should be able to hit them without concord repercussion even if they haven't aggressed. However you have to catch them. - lock time is everything. - catalysts have insane dps but their optimal is horrid.
If you truly want to kill some gankers this is my recommendation 1) get a couple of accomplices preferably ones that can fly a t3d as these are best for killing catalysts 2) have a coveter mining in some belt. you want this coveter to be in a belt that is as far as possible from any stations or gates. (maximize the time the catalysts have to spend in warp heading to target) 3) coveter should be sitting aligned. The accomplices should be sitting in a safe spot outside of dscan range from and gates or stations. 4) have coveter start accelerating the moment the catalyst gankers appear in local. (they will have terrible standing) 5) Have the accomplices warp to covetor a couple seconds after the gankers appear in local. 6) when the catalysts are within 5-6 AU the covetor should warp out. 6) The accomplices point and kill the catalysts the moment they appear on grid.
Note this entire plan assumes that the catalysts are -5 or below. Which most of gankers I've seen are. This also assumes that the accomplices are warping from a location closer than where the gankers are coming from since the accomplices need to be on grid before the gankers are. Alot of good considerations there I'll keep in mind for when I'm working with enough others; thank you. However part of my demoralisation of CODE is getting to them to not only be killed but get much less out of it than they think; so when the dust settles they realise they've been made a fool of. So what I'm really trying to focus on is fits that look much juicier than they are, are very tempting targets, and yet are tanky and actually worthless to kill.
Omfg... Have you actually played this game yet? Read the thread you have created and actually pay attention to what you are being told.
Or, you know, stop trolling. |

The Bigpuns
Touring New Eden Haven.
205
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Posted - 2016.07.12 16:22:31 -
[12] - Quote
Please, for the love of Rng, can this nonsense be locked now... |

The Bigpuns
Touring New Eden Haven.
231
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Posted - 2016.12.18 07:54:46 -
[13] - Quote
Trading Shitposting Alt wrote:The Bigpuns wrote:Code don't gank for profit, or to show profitable kill mails, or anything like that. They do it cos they are idiots. They make claims about generating content, or saving the game by making hi sec more interesting, or some other tripe, but they are basically just after easy kills. Reference their alliance tournament failure: they were given a challenge so they gave up. But on the subject of ganking you, they will try to prevent you mining just because they can and want to. As such, if you present them a tougher target, they will just bring more ships. You are basically just gimping your own game by not trying to make as much money as you like. Don't get me wrong, a well tanked procurer or skiff will delay a gank, but if they see you and think you're playing the game in a way they don't you to, they will come at you.
But don't even THINK about buying one of their stupid permits. We don't need to encourage these morons. My, my here he have exsample of somene who did not buy permit and got ganked, next time buy permit or i might visit you  
Surprised this thread is still going, but no, of all the ways I have lost ships, being miner ganked isn't one. Feel free to visit me if you like. Play eve the way you want. I do, and that doesn't involve pandering to Code drones. |
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